“Ah captain! You seek new pastures on which to unleash your team you say? Well I’m not sure I know of… ah thank you, most kind. Yes, yes, hmmm. Why don’t you try The Maelstrom Cup? It is the ultimate Blood Bowl challenge, said to be the playing ground of the Chaos Gods themselves. They say Papa Nurgle blesses and curses with fearsome mutations, Lord Tzeentch sends ice and oppressive heat to drive players to desperation, Slaanesh spreads even more corruption and Khorne drives his minions to surround the pitch, stamping and eagerly awaiting the first slip. But the rewards are great, and I can get you there. For a small fee of course. Well, I say small…”
Wee Mad Drongo the Halfling – Last known conversation
The tournament follows the NAF Championship Rules 2019 with the following amendments.
Papa Nurgle is busy at work among the fresh crops. Mutations spread throughout the gathering teams. A lone Witch Hunter mutters of a pattern.
In addition to the extra skills obtainable under the NAF 2019 rules, each team may assign a number of mutations depending on its tier level. These are Assigned on Day 1 before Game 1 and retained throughout the tournament. These mutations cannot be stacked with other additional skills/mutations.
1 tier – 1 mutation
2 tier – 2 mutations
3 tier – 3 mutations
The best explanations for the fickler weather are all whispered ones, and all mention the dread Tzeentch.
This is the Weather Table used in the tournament.
2 Sweltering Heat
3-4 Very Sunny
5-9 Nice: Perfect Blood Bowl weather.
10-11 Pouring Rain
Slaanesh wouldn’t miss this opportunity to subtly edge the players to greater violence. Referees find themselves distracted by fleeting shadows, or their eyes drooping with an inexplicable fatigue.
When a foul is spotted by a referee, the fouling player rolls a D6. On a 5+ the foul is ignored. The player can still use a bribe in the normal manner if the bribe does not succeed.
Followers of Khorne swamp to these events. They eagerly await some luckless player falling into their hands, and few of those hands are unarmed.
A+1 modifier is added to injury rolls on crowd pushes.
8:30 – 9:00 Registration
9:00 – 11:15 Round One
11:30 – 13:45 Round Two
13:45 – 14:45 Lunch
14:45 – 17:00 Round Three
Please note that if anymore wins Winner or Runner up and another award the latter award will be given to the next best placed player.